﻿package Message.Game
{
    import Framework.Serialize.*;

    public class SRobRedInfo extends Object
    {
        public var money:int;
        public var dt:Date;

        public function SRobRedInfo()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.money);
            param1.writeDate(this.dt);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.money = param1.readInt();
            this.dt = param1.readDate();
            return;
        }// end function

    }
}
